The Raining Chain Editor is finally ready!
It is a tool anyone can use to create content such as maps and quests for Raining Chain.
Friday, March 17th, 2017
The website is now using https. Drops and exp from monsters is now always awarded to everyone in the party.
I added a button to quickly leave a party. I revamped the internal quest marker system.
Saturday, February 25th, 2017
I've created a discord channel for Raining Chain. The channel is the best place to trade and to have general discussions with the rest of the community. I've made great progress with the new Raining Chain editor. Most of the Quest API documentation is now complete. The game has been restructured to be easily packaged and to support embedded mongodb database.
Friday, February 2nd, 2017
The highscore interface has been improved. You can now browse previous competition results. Competition rewards have been greatly improved. There are now two new emojis unlockable by obtaining competition medals. When leveling up, an icon is displayed above the player's head.
Monday, January 30th, 2017
The tutorial has been revamped. It is now shorter than before and uses a new map. I improved the system to debug collision maps.
Saturday, January 21st, 2017
I've implemented a system to ensure the database integrity more strictly. I've also updated the database indexes. Map creation tutorials have been moved to the wiki. You can now drag and drop equips to sell them in the shop. King of the Hill monsters are now more aggressive.
Sunday, January 15th, 2017
I've greatly extended the wiki. The dialogues for the quests Crazy Switch and Protect Town have been improved. Wildcard Stat Orbs are no longer always given from Task Bundle. I improved the automatic database backup system.
Sunday, January 8th, 2017
I've just came back from holidays. I've been focusing mostly on code cleaning and tiny bug fixes. The database has also been cleaned up and optimized. Check the patch notes for the big list of improvements.
Sunday, December 18th, 2016
The Northern Mountains area has been released! It features ten new maps made by apsyll. There is also a new dungeon called the Haunted House made by batmanto.
Saturday, December 17th, 2016
I've done major code cleaning to use an entity-component system rather than conventional OOP. The goal I've also fixed many little bugs. This includes a bug with chronos in dungeon, quests unlocked and dungeon slime boss.
Saturday, November 26th, 2016
I made a new game engine API that uses Typescript. All quests have been converted to use the new API.
Unfinished dungeons can now be re-entered. Error messages are now displayed in a notification box instead of a popup.