A new quest called "Tile Matching" has been added to the game. It offers the most complex challenge yet! Various improvements have been done to the quest Puzzle & Bridge, Move Database, Collect & Fight, Catch Them All, Soccer and Save Database. The internal dialogue system has been improved to support dynamic text.
Sunday, September 3rd, 2017
New contribution rewards have been added to the game! This includes the ability to quickly change between combat configurations, customization of the context menu and expansion of the inventory capacity.
Weapons given from task bundles are now always equippable by your class.
Sunday, August 27th, 2017
The new side quest "Fury Frenzy" has been added.
The loading performance of the home page has been greatly improved.
The contribution reward system has been rewritten. Cool new rewards are coming soon.
Saturday, July 29rd, 2017
I revamped certain aspects of the new quest "Backup Plan". Waypoint requirements are now easier to get. A passage between the Northern Mountain waypoint and the Haunted House has been added.
Sunday, July 23rd, 2017
A new story quest called "Backup Plan" has been released. This is the longest quest so far. Two new achievements related with The Wise Old Man have been added. I improved the database error handling and reconnecting system.
Sunday, July 2nd, 2017
The account recovery system has been improved. It also now offers better account protection. The local data storage system has been revamped to support static typing. The fireball and iceshard sprites have been revamped by apsyll.
Wednesday, June 28th, 2017
The PvP system has been improved. You can now form teams and start PvP rounds. Players can now specify the ascension tier in the possible rolls crafting window. Starting Move Database now requires choosing a specialization.
Saturday, June 24th, 2017
The settings interface has been revamped. You can now swap element factors on armor. The mountains tileset has been improved by apsyll. You can now salvage 10 stat orbs into a wildcard stat orb.
Saturday, June 17th, 2017
The PvP Arena is out! This new mode allows players to fight each other in a battle arena. The map tilesets and certain sprites have been revamped by apsyll. More graphic improvements coming soon! A cooldown timer has been added on top of abilities.
Friday, June 9th, 2017
I added an advanced ability details window. The reward formula has been revamped. Minions now follow you when teleporting in another map. Fury multiplier now displays 2 decimals.
Saturday, June 3rd, 2017
It is now possible to continue a dungeon even after the server resets. Gold equipment can now be ascended using gold shards. Each ascension increases the damage of weapons by 5% and the defence of armors by 5%.
Monday, May 29th, 2017
The skill grids content have been revamped. Special thanks to chuy89 for designing the new grids. The stun status effect has been replaced by electrify. Attacking electrified enemies generate more fury. The drain status effect has been changed. It now decreases the enemy defence.