The mobile version of the game has been greatly improved. The virtual joysticks look a lot nicer. The cooldown of abilities is now displayed. Trying to play the game on portrait orientation now displays a warning.
Players can now suggest a task to the other members of the party.
Many more quests and side quests now have exclamation marks on NPCs to help players complete their quest.
Quest markers are now hidden when already doing a quest.
Scroll bars in Firefox are now thinner and dark. Fun fact: It only took 18 years for Firefox to support that feature!
The Task Shop button now flashes for new players if they have enough task points to buy a bundle.
Gold has been renamed to Coins. The term "Reroll" has been renamed for "Change" or "Improve".
The cave section of the quest Sad Tree is now easier to understand.
Totems in the quest RGB now have more life. Lord Dotex and towers in the quest Move Database also have more life.
The description of status effects in the Ability Stats window has been improved.
Messages about Contribution Tokens are now combined into a single one to avoid filling the inbox.
Fixed inconsistencies with the status effects of certain abilities.
The stat bonuses of the specialization grid have been revamped. The placement of the stats is now more logical and easier to understand for new players.
Specific stat orbs and Wildcard Stat Orbs have been removed from the game and replaced by Stat Orbs. Stat Orbs are obtained by dismantling rare (yellow) equips.
Monsters in dungeons are now more likely to drop high-rarity equips. The equip drop rate in dungeons has been reduced.
The number of materials gained from salvaging high-rarity equips has been increased.
Dungeon chests now offer about x3 more materials than before.
Upgrading equips at the anvil now displays animations.
Rerolling stats with stat orbs now requires more stat orbs than before for high level equips.
The bank interface now displays the inventory capacity.
Only equips now count towards the bank capacity.
Abandoning the quests Puzzle & Bridge and Puzzle & Switch now automatically completes the quest if at least 3 puzzles have been completed.
The damage of Attract Trap and Black Hole has been increased.
A second attempt is now performed when failing to pickup a drop due to lag.
Right-clicking actors in the town no longer displays a warning stating that abilities can't be used in the town.
Players who have already completed the quest Save Database no longer need to open the world map. The world map help image for new players is now displayed in a side panel.
The panel history is now cleared upon closing the dashboard.
Some NPCs in the town have be repositioned.
In the crafting interface, values now have an additional digit for more accuracy.
The reminder stating that a player has enough task points for a bundle is now displayed less often.
The camera no longer follows the mouse when the chat, the player list or the menu is opened.
Obtaining a new equip now displays a notification rather than a chat message.
The value of the stat bonuses of the specialization grid and equips have been rebalanced.
Most UI animations have been redesigned using Vue.js transition module rather than JQuery.
Contribution points have been renamed to contribution tokens.
Fixed a bug causing monsters killed by your pet counting as a party kill for tasks.
Fixed a bug causing players to not receive quest items when joining an ongoing quest.
Fixed a bug causing the automatic range of abilities to be incorrect.
Fixed a bug in the specialization grid causing the title to be incorrect when previewing another player's grid.
Fixed a bug causing dungeon chests to offer the duplicate options.
Certain quest NPCs now display an exclamation mark above their head to help players complete their quest.
A new challenge called "Five Switches" has been added for the quest Locked Memento.
The quest Locked Memento has been improved. The switches now have different color and now display icons upon successfully or unsuccessfully activating them.
The HP of dungeon bosses have been increased, except for the Ghost Bomb boss which had its HP reduced.
The player damage in the quest Teleporter2000 has been nerfed. Using towers is now mandatory, even for very powerful players.
The notification system has been improved. When a notification is overwritten by a new notification, the old one is displayed in the chat.
The outline around actors under the player's mouse is now orange instead of black.
Players can no longer receive the task to get a lore entry in a dungeon floor they can't access yet.
The description of the chance-based status effect stats have been improved.
The "Create Account" is now displayed above the existing account form.
There is now a number next to dialogue options, even if the text was showed letter by letter.
The "Heal Magn Other" stat of the Cold Hearted unique equip has been changed.
Trying to use a healing ability while at full HP now displays a message, without actually using the ability.
There is now a warning when trying to use an ability in the town.
Players can no longer kill Lore Dotex in the quest Move Database.
The ability Electric Windmill has been buffed. Its critical chance and damage have been increased and now heals 10 HP per critical hit.
Monsters weaknesses are now uniformly distributed.
Levelling up now displays a message upon reaching the level required to obtain pets, to complete challenges, to complete dungeons etc...
The completion reward window, the bank and the shop are now displayed in the dashboard instead of being separated popup windows.
The abilities in the skill grid are now highlighted more clearly. The center of the skill grid now displays the specialization character.
Players can now heal at most 400 HP every 2 seconds from attack special effects such as HP on chill.
Losing in a PvP quest now reduces the reward you obtain by 5%.
The death penalty in King of the Hill has been increased.
The ghosts in Darkness are now semi-transparent.
Players no longer need to assign the healing ability in the tutorial.
The description of tutorial hints now include more icons.
Many messages are now displayed in the notification box rather than the chat box.
The dialogue box is now displayed above the chat if the player was already writing a message.
The ability stats window now display your first active ability by default. Ability descriptions now include a link to the ability stats window.
A message when attempting to sign in if the connection to the server is too slow.
Fixed a bug causing the Equinox from the side quest Le Piege to leave the battle area.
Fixed a bug where the progress of certain crafting achievements wouldn't be tracked properly, such as the "Unlock Xth boost of equips" achievements.
Fixed a bug where daze status effect on the player wouldn't be removed properly when entering the town.
Fixed a bug where the information about on hit healing would be incorrect in the ability stat window.
Fixed a bug where left-clicking a grave wouldn't actually pillage it.
Fixed a bug causing the inventory window to not scroll properly to display the newly obtained equip.
Fixed a bug where players wouldn't get quest items upon joining an ongoing quest.
Fixed a bug where clicking a NPC placed above another NPC would interact with the wrong one.
Fixed a bug where players would receive 2 waypoints when starting a dungeon.
The number of materials required to craft unique equips has been reduced by about 50%.
Stat bonuses from equipment has been greatly buffed. Bonuses are now about x3 stronger than before at level 0 and x2 stronger at max level.
The initial number of bonuses of equips have been changed. Blue equips from monsters have 2, orange equips have 3 and gold equips have 4 bonuses. Blue equips from shops have 1 and orange equips have 2 bonuses.
High-level dungeon floors can no longer get easy modifiers.
Dungeon chests now only offer bonuses that are relevant to the player.
Custom dungeon have been removed.
Shop equips now count for crafting achievements.
Levers now change colors upon being activated.
The Guide panel has been removed.
The tutorial has been improved. The Guide panel no longer needs to be opened. Guidor no longer has a number in its name. The inventory panel has been simplified during the tutorial.
Only relevant points of interest are now displayed in the world map.
You can now buy 10 task bundles at once.
There is now a Dismantle button on equip popups.
There is now a description for each input in the settings menu.
Minimap icons are now always displayed, even if their associated actor is far away from the player.
Players now need to be level 10 to complete quest challenges.
Players now need to be level 13 to complete dungeons.
Players now need to be level 14 to increase the level of bonuses in the skill grid.
Players now need to be level 17 to obtain pets.
Players now need to be level 18 to see mission stars.
Locked bonuses are now hidden until the player can unlock bonuses.
Improved the placement of rocks in the maps Orc Cave and The Bump.
Fixed a bug where pets could cause incorrect actions in the side quest Simon Says.
Unique stat bonuses are now always displayed in gold.
Capped stats are now displayed in gold in the Crafting panel.
The monsters in low-level overworld maps are now easier to defeat and less numerous. They also respawn more slowly.
The Necromancer side quest is now easier.
The ability Ice shards no longer slow down the player.
The Lore Book panel now has a description about Lore books.
Spamming the mouse button now displays a message recommending player to hold the mouse to attack continuously.
Failing to use a healing ability because of an unique stat no longer spams the players with error messages.
Fixed a bug causing the chat to not stay scrolled down.
Story quest dialogues have been simplified.
Opening the inbox now marks the first message as read.
The giant mushrooms in the quest Not Again are now easier.
The patch notes have been split in multiple pages.
The completion rewards popup now has a scroll bar for items.
Fixed a bug causing weapons to grant defence.
The Raining Chain logo now displays Beta next to it.
Fixed a bug causing exp and items from dungeon chests to not be shared with the party.
Fixed a bug causing the selected stat of the crafting window to not refresh correctly when upgrading unique equips.
Reaching a new rank now grants generous rewards.
Player stat bonuses are now applied on pets.
Pets no longer get stuck in walls.
Improved the path-finding algorithm for players when clicking a NPC far away.
Upgrading equips at the anvil now requires completing the story quest Backup Plan.
Crafting unique equips at the anvil now requires reaching the Beginner Rank.
Players now need to complete the story quest Not Again to get assigned tasks.
Signing out while completing the quests Sad Tree, RGB and Locked Memento no longer fails the quest.
Orc mages do not heal themselves as much as before. This makes battles involving multiple orc mages easier.
Orc mages in dungeon no longer root the player.
The fight against l33t Player in Not Again is now easier.
The boss battle with lava patches in Backup Plan is now easier.
Upgrading the power of equips and rerolling stats with a stat orb no longer display a popup.
Pressing Esc when your chat input is empty now closes the chat.
High-level quests and side quests are now hidden by default.
The internal stats "Global Defence" and "Global Damage" are no longer shown in the stat interface.
Security towers have been added in the quest Not Again.
There is now a scroll bar for the pet description if the pet has too many bonuses.
Players no longer need to open the Task interface if they have already completed the quest Not Again.
Requirements in the Rank interface are now displayed in a more logical order.
Properly handle the case when a player tries to display the stats of an equip that no longer exists.
Fixed a bug causing the reset button in Puzzle & Bridge to not be displayed in party.
Fixed a bug causing the NPC Skam to appear above the fence.
Fixed a bug causing monsters killed by pets to not count towards task completion.
Fixed a bug causing the icons of equips obtained from equip box to not be displayed properly.
Fixed a bug causing item-based achievements to not be triggered correctly during play.
You can now examine pets of other players in town.
The dialogues of the quest Not Again and the side quest Le Piege have been improved.
Clicking a notification will now display a close button.
The number of crafting required for achievements has been reduced.
Fixed a bug causing animations to not play properly when its targetted actor spawns or disappears in the same frame.
Many new crafting achievements have been added. Some of them are now requirements for progress ranks.
Some crafting achievements now require a minimum equip level.
Players are now more likely to obtain materials that are useful for their build.
Inactive skill tiles are now greyed out when examining the skill grid of a player.
Armors now only have a single defence value. Element Shards have been removed from the game.
The Ant Queen unique bonus has been changed. The bonus now reduces the secondary attack cooldown by 1 second for each kill performed by your minions.
The unique bonus Retaliate has been greatly buffed. It now triggers an attack automatically more easily.
Many other unique bonuses have been buffed.
You can now see the details of pets when examining other players.
Players can no longer upgrade an equip if there is already a crafting question popup opened. This will prevent players from wasting materials.
Fixed a bug where the competition ranking displayed was incorrect.
Fixed a bug causing certain builds to not be shown.
The server performance for buying and selling items to the shop has been greatly improved.
Clicking on multiple waypoints in the world map no longer opens multiple question popups.
A large portion of the materials invested in crafting is now refunded upon dismantling the equipment. This should encourage low-level players to try crafting more.
Levelling up equips no longer requires Level Shards for low-level equips.
Increasing the power of low-level equips no longer requires Power Shards.
Over 20 new crafting-related achievements have been added. More are coming soon.
The achievement panel has been improved. The achievements are now split in categories.
The cost of certain unique equips have been lowered.
Gold equips can now only be dismantled into gold shard. They can no longer be sold in shops.
Each crafting material now indicates how to obtain them in the crafting panel.
Players now receive a message when the party leader refuses their request.
The appearance of tiles in Minesweeper and Fifteen has been improved.
Initial equips are not untradable.
Fixed a bug where the gold rocks would use the wrong sprite.
Browsers that do no support localStorage will no longer automatically sign up into the game.
A warning message is now displayed when 30 and 10 seconds remain in the quest Collect & Fight.
Fixed a bug where bullets would incorrectly pierce enemies.
The location of items to collect in Glitched Inventory is now random.
Fixed a bug where opening an equip popup would glitch and be impossible to close.
There is now a warning when trying to dismantle an equip used by one of your build.
The content of an equip box obtained from levelling up is now determinist.
Two new side quests have been added: Necromancer and Simon Says. Two new achievements related with those side quests have also been added.
The side quest "Giant Snakes" now includes a second phase where the players need to destroy a giant snake egg.
Players now can restart quests more quickly and change quest more quickly.
By default, all party members can now change the active quest.
The description of materials and gold has been improved and now includes a link to the anvil and shop.
The color of areas of effect of strikes are now easier to understand. Green areas of effect are good, the red ones are bad, and the orange ones are the ones that do not impact your character (such as your own attacks).
Flashing icons in the world map are now always displayed, even if the icon category is marked as hidden in the legen.
Fixed a bug causing the star score for the challenge Speedrun in Save Database to be incorrect.
The description of multiple achievements has been improved by adding links.
Fixed a bug causing the fury duration meter to be displayed incorrectly when the player changed appearance.
Players can no longer change their skill grids while in a quest that overwrites their abilities.
Fixed a bug causing the Bomb Ghost in Bad Luck Brian to not drop a pet.
Fixed a bug causing the player to appear as a ghost when soloing the quest Puzzle & Bridge.
The Ghost boss in the quest Bad Luck Brian has been improved.
The number of monsters in the Eastern Valley has been reduced.
HP bars appearance has been improved, thanks to Cadrius.
The Deathless challenge in the quest Catch Them All is now easier because one hyper potion can be used.
Five new overworld maps created by apsyll have been added in the eastern valley area.
A new dungeon called the Orcs Cave has been added.
Two new side quests, Bridge To Treasure and Yin Yang, have been added.
There is now a new lore book written by BEN D. Five new lore entries mini-quest have been added.
Certain lore entries can now be found in dungeons.
Two new dungeon bosses have been added to replace Trickster and Yin Yang.
A new achievement "Kill Booda" has been added.
New dungeon effects have been added including monster reinforcement, lava patches and new monster bonuses.
There is now a maximum number of times you can die and successfully complete a dungeon floor.
All participants of the weekly competition now get a gold shard.
A reminder has been added to encourage players to participate in the weekly competition.
Players that have completed all dungeon floors can now get any floor as a task.
The message broadcast upon completing a dungeon now states the dungeon floor.
Fixed a bug where the rank requirements wouldn't update properly.
Fixed a bug where old players could have too many skill points.
Highscores now display their timestamp which is used to break ties.
Fixed a bug where an ability wouldn't properly scale with its level.
Fixed a bug where daily events and resets wouldn't properly work inbetween leagues.
The equip box given upon levelling up now give rewards based on your build.
Fixed a bug where the wrong map would be displayed if the player switched maps quickly.
Fixed a bug where multiple database password quetions would be displayed in the quest Backup Plan.
Fixed a bug where the screen color would be in incorrect in the quest RGB.
The quest Lure & Kill now spawn more monsters.
Fixed a bug where the interface would glitch upon raching max pet level.
Pet level now starts at 1.
Invite your friends to play Raining Chain and get great rewards! Find more information in the Contribution panel.
A league interface has been added. It lists all your league characters and provide a quick button to switch between them.
All league characters now share the same friend list and contribution rewards.
The appearance of unique equips is no longer random.
Database queries have been improved by adding better indexes.
Players can no longer withdraw from the bank if their inventory is full.
The home page now displays a link to the Discord channel.
The crafting menu now filters materials to only show the relevant ones.
Fixed a bug where the Wise Old Man's Cave marker wouldn't be displayed in the world map.
Fixed a bug causing the side quest Quiz to be impossible to complete if ending the dialogue early.
The Raining Chain logo has been added to the login page.
Fixed a bug causing the tutorial help popup to disappear.